Idea #01
Duel League
For whom: SFC Members
Idea by: Eagle X
Teams: YES (2 player teams)
Rematches: 2

Rules
Tables
Schedule
Example

Rules
This is a Duel League which means everyone needs to combat all other opponents before a winner can be rewarded, in this game you will need to fight each of the opponents twice in order to finnish the League.
Rule 1: You cannot fight one opponent the second time until you have fought all other opponents. No special order is required.

Each duel team is of two players. Each duellist is given 5 lives, and when theese lives are exposed the duellist is no longer allowed to join the fight. If two players killes eachother the kills is counted, unless they both only have one life left and are alone left on the battleground, then they are allowed to fight again (only thoose two).

Each team is also granted to choose a name for their team (i.e. Strike Commandos) or some other cool name, a logo is also recommended.

After each fight point are given to the competitors, they are as follows:
Win: 1 pt in the W column.
Defeat: 1 pt in the L column.
Kills: The number of kills by a player is entered in the K (Kills) column.
Deaths: the number of deaths by a player is entered in the D (Death) column.
Match: 1pt for both player in the M (Matches) column (no. of matches played).


Tables
Team Name
Player
M
W
L
K
D
Team A Player 1
-
-
-
-
-
Player 2
-
-
Team B Player 3
-
-
-
-
-
Player 4
-
-
Team C Player 5
-
-
-
-
-
Player 6
-
-
Team D Player 7
-
-
-
-
-
Player 8
-
-
Team E Player 9
-
-
-
-
-
Player 10
-
-
Team F Player 11
-
-
-
-
-
Player 12
-
-
Team G Player 13
-
-
-
-
-
Player 14
-
-
Team H Player 15
-
-
-
-
-
Player 16
-
-
Team I Player 17
-
-
-
-
-
Player 18
-
-
Team J Player 19
-
-
-
-
-
Player 20
-
-

Schedule
Hm
Aw
A
B
C
D
E
F
G
H
I
J
A
-
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
B
0/0
0/0
-
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
C
0/0
0/0
0/0
0/0
-
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
D
0/0
0/0
0/0
0/0
0/0
0/0
-
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
E
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
-
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
F
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
-
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
G
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
-
0/0
0/0
0/0
0/0
0/0
0/0
H
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
-
0/0
0/0
0/0
0/0
I
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
-
0/0
0/0
J
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
0/0
-

Example
Team A faces Team B:
Player 1, 2, 3 and 4 has 5 lives at start.
As the battle progresses, the players kill eachother eith the final stats of:
Player 1: 3 Kills and 5 Deaths - OUT
Player 2: 6 Kills and 5 Deaths - OUT
Player 3: 7 Kills and 4 Deaths - IN
Player 4: 3 Kills and 5 Deaths - OUT
Team A lost to Team B.

Entered in the Tables:
Team A: M=+1, W=+1
Team B: M=+1, L=+1
Player 1: K=+3, D=+5
Player 2: K=+6, D=+5

Player 3: K=+7, D=+4

Player 4: K=+3, D=+5

Entered in the Schedule:
A vs. B: 9/10 (friendly kills/enemy kills)
B vs. A: 10/9